![]() ![]() I remember sitting figuring out why I couldn't get smooth loco either till I found out i had to use both steamvr configs and set the options in vivecraft to allow it as well. Their own control scheme settings menu is more confusing than SteamVRs. i am drunk Its not entirely related because vivecraft has its own set of options you need to tweak to enable it for the wands. If anybody else wants to give this guy a more coherent explanation, please have at it. Originally posted by Balance:how is that not related to steamvr? i know this because i had to bind 'playspace mover' in 'ovr advanced settings' and that's what i did, but using their in-app link to the steamvr bindings. (disclaimer: i've vaguely heard steamvr's controller binding menu is pretty trash and could mess things up just from poking at it, but i've only had it glitch out on me once or twice)Īs far as i know, it sounds like you need to find your way into the bindings options for that specific game (should be under steamvr settings->controllers->bindings somewhere, not sure where though) and set an unused touchpad directional button-press (or w/e other button) to something like 'move/strafe vector2', which will likely only be an option under that specific game's controls. Ever since a few days ago, moving my Playspace causes me to rubber band back to where I was before, and it sometimes just refuses to work. that's a really good place for someone to start if they're confused. Running a quest 2 with OVR Advanced settings and Open VR for tracker calibration. True about the preconfigured bindings from other people, though. "To enable touchpad movement for Vive Wands you must bind the Move/Strafe Vector2 action to the touchpad in SteamVR Input." I found that the easiest option is to use a popular preset that someone already made. If you cant get to the launch options in VR itself, you should be able to pick how it opens from the Steam client on desktop. I had a nightmare configuring Vivecraft's bindings back when I had vive controllers. Check the launch options for the one that says 'Launch Phasmophobia in SteamVR Mode' and your playspace mover should work again. Smooth locomotion is a toggle you turn on in Vivecraft settings. I will just turn my body.Īny idea? This isn't really related to SteamVR. I don't need the ability to strafe or turn. I want to change my controller so that touching the top of the left touchpad moves me forwards and touching the bottom of the left touchpad makes me back up. I have found the place in SteamVR settings where you can rebind the controller settings but I cannot find anything that says Move/Strafe Vector2. 7:16am Playspace mover not working Does anyone have any clue on how to fix playspace mover I cant seem to get my playspace mover working. That might as well be written in Chinese. You should then relocate any actions bound to touchpad presses to something else." To enable touchpad movement for Vive Wands you must bind the Move/Strafe Vector2 action to the touchpad in SteamVR Input. ![]() Controllers with a joystick will default to this type. "Can I use touchpad-based analog movement? However, by default VR wand controllers with a touchpad can only use teleport movement. Originally posted by LostManAbroad:Okay, so I recently discovered Vivecraft.
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